DIGITAL GAME DESIGN STUDENTS PRESENTED THEIR GAME AT THE “YOUR TURN” EVENT

A team of four students from the Department of Digital Game Design participated in Your Turn, a board game design and presentation event organized by Bahçeşehir University on May 9–10. During the event, the students showcased their board game Pulse, presenting it both for public playtesting sessions and to industry publishers. The event provided an opportunity to gather valuable feedback from players while also introducing the project to professionals from the tabletop gaming industry.

FIRST GAME PROJECT FROM A FACULTY OF ART AND DESIGN GRADUATE: TAKSİMETRE NOW AVAILABLE ON STEAM

The first game project of Faculty of Art and Design graduate Berker Murat Görgülü, who contributed to the “Original Concept” and “Storytelling” aspects of the project, has been released on Steam under the title Taksimetre. Developed by Debt Driven Games the game offers a narrative-driven experience centered around managing a taxi station. Players are tasked with assigning the right drivers to the right customers while making important decisions throughout the day and attempting to pay off a debt left behind by their uncle within 15 days.

DEV-MEETS #5: CULTIC GAMES SHARED THEIR GAME DEVELOPMENT JOURNEY WITH

Organized by the Department of Digital Game Design, the fifth meeting of the Dev-Meets event series was held on Wednesday, May 6 at 12:00 in Seminar Hall II. The event featured Cultic Games founder and creative director Can Oral alongside production executive Görkem Emrullah as guest speakers. During the session, the team shared the studio’s journey from its foundation to its current projects, discussing their development processes and experiences within the game industry.