“DEV MEETS #4: - BIOTECH GAMEWORKS: ENTREPRENEURSHIP AND COMPANY CULTURE IN THE GAME INDUSTRY”

The fourth Dev Meets event organized by the Digital Game Design Department took place on Wednesday, December 17, featuring guest speaker Hamza Başoğlu, co-founder of Biotech Gameworks.

During the event, Başoğlu shared his experiences in founding a game company, offering valuable insights into both the creative and operational aspects of entrepreneurship in the game industry. He discussed the origin story of Biotech Gameworks and provided an in-depth look at the journey from early ideas to team building, project development, and shaping a sustainable company culture.

“MONKEY BUSINESS” DEBUTS AT THE GAMES FOR CHANGE 2025 ISTANBUL ARCADE

One of the most vibrant sections of the Games for Change 2025 Istanbul event, hosted by Bahçeşehir University, was the Arcade area, which showcased a variety of innovative and impactful games. Among these, one of the standout titles was “Monkey Business,” developed by Research Assistant Orhan Yavuz Erhan and his team, all consisting of students from Bahçeşehir University’s Game Design Master’s Program. 

EXPLORING URBAN AND VIRTUAL ACCESSIBILITY THROUGH “THE SAME WALLS, DIFFERENT WORLDS”

As part of the inspiring Games for Change 2025 Istanbul event, hosted wonderfully by Bahçeşehir University, one of the standout sessions came from Şeyma Nur Tahmaz, instructor in the Digital Game Design Department. Her presentation, titled “The Same Walls, Different Worlds: Urban & Virtual Accessibility,” was featured within the special theme of Critical and Practical Perspectives in Impact Game Design, one of the key focus areas of this year’s gathering.

"GAMES FOR CHANGE 2025 ISTANBUL: PANEL ON GENDER EQUALITY, DIVERSITY, AND COMMUNITY BUILDING IN GAMING"

Hosted wonderfully by Bahçeşehir University, Games for Change 2025 Istanbul brought together the gaming industry, academia, and students over on December 6–7. On the second day of the event, the panel titled “Gender Equality, Diversity and Community Building in Gaming” provided an in-depth discussion on how inclusivity and diversity can be strengthened within the world of games.

"GAMETALKS #12: THE POWER OF VISUAL DESIGN: ART IN BOARD AND VIDEO GAMES"

The twelfth GameTalks event organized by the Department of Digital Game Design took place on Thursday, November 27, featuring guest speaker Emre Gökçe Çimen, an accomplished artist.

During the session, Çimen explored the role of visual design in both board games and video games, demonstrating how art functions as a powerful storytelling and world-building tool. He discussed essential elements of visual design; such as character design, environmental storytelling, color theory, and composition, and explained how they shape the player’s experience.

"GAMETALKS #10: NARRATIVE DESIGN IN GAMES" WITH DR. ALİ FASİH SAYIN

The tenth session of the "GameTalks" series organized by the Department of Digital Game Design took place on Wednesday, November 12, with Dr. Ali Fasih Sayın as the guest speaker. 

Dr. Sayın, who has worked on major titles such as Crysis and Hunt: Showdown, delivered a presentation titled “Narrative Design in Games.”

FallJam 2025 – Halloween!

Organized by the Department of Digital Game Design, “FallJam 2025 – Halloween!” offered students an unforgettable 48-hour game development experience.

Held between November 7–9, the event brought together creative minds who worked tirelessly to turn their digital game ideas into playable projects.

DEV-MEETS 2 | NEWMIND INTERACTIVE

The second guest of the “Dev-Meets” event series, organized by the Department of Digital Game Design, was one of Türkiye’s leading independent game studios, Newmind Interactive. Held on Monday, October 13, the event featured Anıl Yıldız (Co-Founder & Lead Developer), Batuhan Gözlüklü (Co-Founder & Narrative Lead), Öykü Baltacı (Narrative & Design), and Kayra Bora Keskin (Developer).  Our guests shared both the story of their studio and their experiences in the game industry with students.

"DEPARTMENT OF DIGITAL GAME DESIGN GAME ON EVENT: FRP APPLICATION WORKSHOP"

The "Game On" event organized by the Department of Digital Game Design met with players with its second session held on Thursday, April 17. In the practical leg of the "Game On! | FRP Day" title, four different Dungeon Masters (DMs) visited our university and offered different FRP (Fantasy Role-Playing) experiences to the participants.