DEV-MEETS #5: CULTIC GAMES SHARED THEIR GAME DEVELOPMENT JOURNEY WITH

Organized by the Department of Digital Game Design, the fifth meeting of the Dev-Meets event series was held on Wednesday, May 6 at 12:00 in Seminar Hall II. The event featured Cultic Games founder and creative director Can Oral alongside production executive Görkem Emrullah as guest speakers. During the session, the team shared the studio’s journey from its foundation to its current projects, discussing their development processes and experiences within the game industry. Through projects such as Stygian: Reign of the Old Ones and Cats and the Other Lives, participants gained insight into creative design approaches, team management, and the realities of independent game development.

The event also highlighted the studio’s upcoming tabletop RPG project No More Humans, which successfully reached its stretch goal within only two days. Students had the opportunity to learn more about the project’s development process, community support, and the role of crowdfunding in independent productions. Following the talk, an interactive Q&A session was held in the Digital Game Design Game Room on the first floor, where students asked questions about game development workflows, creative decision-making, publishing, team structures, and career planning, creating a productive environment for direct interaction with industry professionals. 
 

Dev-Meets #5


Last Update Date: Fri, 05/08/2026 - 12:53